Session Report for week of 9/18-9/24

Going to have to get all the games I played into this report for the week, ended up having two nights of games, and a new game to test with the wife!  Lets get to it!

Sentinels of the Multiverse – http://boardgamegeek.com/boardgame/102652/sentinels-of-the-multiverse

Players – 5

Time – 45 minutes

Difficulty – Easy

Sentinels is quickly becoming a crowd favorite.  Mixing two of the best genres, superheroes and co-op games, this is by far the best adaptation of a superhero themed game, video or board.  It can handle two to five players, but there is no mechanic built in to help or hurt the heroes based on player size, so the sweet spot is 4 or 5.  Gameplay is a breeze, the cards explain when mechanics are applied for the baddies, and the player turn consists of playing a card then playing a power on a card.  This particular game night was the first playthrough for 3 of the 5 players, where we crushed Grand Warlord Voss, a super alien trying to conquer Earth.  Then a rare thing happened, the game group immediately asked to play again.  I just smiled, a sure sign of a good purchase.  Sadly, we picked Citizen Dawn as the baddie, and she mopped the floor with all 5 of us, with us using the same 5 heroes.  My only complaints are what everyone else has with the game.  The game box is too small to store everything once unpackaged, and you need to use your own counters to keep track of everyones life.  But I printed out what the designer posted on their website for suitable trackers, and it works.  Wonderful game, and look forward to expansions or other games from Greater Than Games, LLC!

Times Played:  6  Score:  9/10, love the enthusiasm everyone gets when they play this.

Lords of Vegas – http://boardgamegeek.com/boardgame/20437/lords-of-vegas

Players – 4

Time – 90 minutes

Difficulty – Medium

I played this game a total of three times this week.  I picked it up on my wife’s suggestion when I narrowed what new game to get while one of our local game stores, Game Daze, was running a sale.  Very good pick and strong offering from Mayfair Games.  They took what is basically an area control and area influence game and put a very decent amount of luck in the game through cards to assign who owns what sections of the map, and dice to assign area control.  Both elements keep the game on edge, as you never know who will get to own what, and you are always a dice roll away from winning or losing territories just before they score victory points.  The cherry on top, so to speak, is the game allows any sort of immediate bartering between players.  I can pay another player cash and a lot on the board in exchange for a die swap out in a casino square they own.  Definitely keeps the chatter going among players, as soon everyone gets involved with the trade to get their own agendas involved.  Great game!  Need to play with four people.

Times Played:  3  Score:  8/10, solid offering and distinctly different than anything I currently own.

Age of Empires 3 – http://boardgamegeek.com/boardgame/22545/glenn-drovers-empires-the-age-of-discovery

Players – 2

Time – 2 hours

Difficulty – Hard for the rules explanation, medium overall.

Age of Empires is a game I’ve been wanting to play for some time.  A very solid strategy/war game with some ‘wife friendly’ elements, such as set collection.  The only other wargame I’ve subjected my wife to is Dominant Species (super super awesome game), this one seemed to be the closest to Dominant while keeping the gametime to two hours or less (Dominant is easily 3+ just with two players).  You can build your victory point engine in a lot of different ways instead of min/maxing in Dominant.  You can almost totally ignore one aspect of Age and focus on another without too much penalty.  Overall my wife enjoyed the game, and is willing to play it with 4 people instead of just us two.  I would too, would probably rate it higher.

Times Played:  1  Score:  7/10, DS is simply more up my alley at this point.

Tichu

Not even going to explain this one.  Its Tichu!  I play it every week, haha.  Had our first 3 bomb round, in which my wife had two 4 card bombs and I had one, and totally owned me with it.  She ended up winning 520-390, close one.

 

Owned by my wife.

 

 

 

 

 

 

 

 

 

Ascension – http://boardgamegeek.com/boardgame/69789/ascension-chronicle-of-the-godslayer

Players:  4

Time:  45 minutes

Difficulty:  Light

I enjoy living card games as much as the next guy, and am always willing to try new games.  But this stinker fell flat with everyone.  It would probably work best as a two player game, but way way too much luck comes into play with four players.  The card draft mechanic revolves by the 5 cards available for purchase, but with so many people picking from those 5, by the time your turn comes everything you wanted was taken and everything out usually doesnt mesh with the hand you drew.  Hard to have a deck building game with so so so many elements of luck involved.  Nightfall is much more up our style of living card games.  We all prefer actually building our decks so they can actually cater to a particular strategy.  I built to a mechanica construct strat, which is awesome except the deck is so huge I hardly ever saw the cards I needed when it was my turn.  Pass.

Times Played:  3   Score:  4/10.  Felt like my time was a big waste playing this one.

That’s it for now.  I really really need to start taking pictures of games that I play so this blog can look less ‘wordy’.   Haha.  😀

Video Post #1: Tichu!

Sorry things took as long as they did.  Real life calls.  😀  I will be uploading a session report for the entire week (played about 8 games or so) tonight or tomorrow, but I really wanted to finally get the video reviews started.  Without further ado, my first video review!

Let me know what you might want me to review next.  😀

Session Report 9/10/11

Here marks the first of many session reports I intend to do.  I will dive right into it, post comments on items you wish for me to explain differently!  My main goal is to just lightly talk about my personal experience with the game, how I strategized based on the number of players, and how my overall feeling was.  I will start other posts on this blog with actual game reviews, but I felt each post would be too winded if I spent a lot of time on each game we play every week.  It will usually involve myself and my wonderful wife, Amy!

We played many games while over at our good friends house John and Michelle.  We went on a shopping trip the day before, and mixed a few new games in with old games to celebrate their recent marriage!

Tichu – http://boardgamegeek.com/boardgame/215/tichu

Players:  4

Time:  30 minutes

Difficulty:  Easy

Ahhhhhh, Tichu.  The staple of any gaming session I have with four people.  Wonderful little card game that is simple to learn and full of card strategy to keep folks interested.  We always play with two house rules, only play to 500 points and we don’t use the Mah-Jong wish.  We played battle of the sexes throughout the night, and this first game the boys ran away with a 400 point margin of victory over 6 rounds of play.

Times played:  Way too many.  Score:  10/10

Cleopatra and the Society of Architects – http://boardgamegeek.com/boardgame/22141/cleopatra-and-the-society-of-architects   

Players:  5

Time:  90 minutes

Difficulty:  Easy

This was everyone’s first experience with Cleopatra, it was a game that was picked up the day before.  John did a great job explaining the rules of the game, and we were off.  It was rather hard to develop a strategy for this game, the main mechanic revolves around your hand of cards of resources, just like Settlers of Catan.  There is no trading or discarding existing cards in your hand for new, so its a luck of the draw vs. your opponents building your item before you get the cards to do it yourself.  Despite my best efforts, although I ended up with the highest victory point total, I also ended up with the most corrupt tokens as well, which booted me from the game.  My wife ended up winning with a score of 48, with second place a distant 47.  😀  I would probably peg this game being best played with four people taking about 75-90 minutes of game time, with 10 minutes of pre/post game setup.  If you come in knowing it is a light game along the vein of Settlers, you won’t leave disappointed.  Its a Days of Wonder release, so the rule book is decent, the art is wonderful, and the fact that the box becomes a part of the game all adds to the ambiance of a good light game.

Times Played:  1  Score:  7/10, light strategy.

Dixit  – http://boardgamegeek.com/boardgame/39856/dixit

Players:  5

Time:  30 minutes

Difficulty:  Easy

Our 5th player was gearing up to leave, so we decided to play Dixit before he took off.  Everybody has played before, so it went quick, without a single innuendo of any kind!  My wife won, with 3 players all following directly behind her.  For some reason I was 10 points behind 3rd, oh the humanity.

Times Played:  ~20  Score:  8/10, party style game that always depends on who you play with for a good time.

Tikal – http://boardgamegeek.com/boardgame/54/tikal 

Players:  4

Time:  2 hours

Difficulty:  Light-Medium

This is everyone’s first experience with Tikal as well, the other game that was picked up with Cleopatra.  I was expecting a bit more out of this game, as it won the Spiel and its in the top 100 of BGG.  I had no idea what difficulty to expect, or what type of game it actually was.  Turns out Tikal is a action point allotment style of game, which is good and bad.  Rules explanations for AP allotment games can go on forever, as everything you can do needs to be front loaded to the gaming crew, and people that don’t intensively listen to the entire description might lose out on the early starts.  Michelle and John ended up storming ahead by mid-game, and I really didn’t see a catchup mechanic that can help out players that got blocked by the other 3 players.  Compared to the other non party game we played, Cleopatara, I see myself playing Tikal a bit more overall, more my flavor.  Ended up in last place though.  Bleh.  As far as the game itself, the production overall was nice, the rule book had a few loopholes that we house ruled solutions for the sake of time.  The teaching of the game soaked up a lot of time, I think another play through will get the game time to about 90 minutes with 4 people, with about 15 minutes of pre/post setup.:D

Times Played:  1  Score:  8/10, light-medium.

Times Up Title Recall! – http://boardgamegeek.com/boardgame/36553/times-up-title-recall

Players:  4

Time:  90 minutes, played across 3 games.

Difficulty:  Its a charades game.  So everyone’s flavor varies.

Times Up Title Recall is an epic party game.  Charades meets comedy.  Much more enjoyable as a party game where a few folks are tipsy.  I always bring Times Up, and its always played.  Fun times.

Times Played:  ~10  Score:  9/10.

Tichu (again)

We closed the night out with Tichu.  The girls stomped ahead to 300 points within the first three hands.  Then, in epic fashion John and I climbed back in the next 8 hands to get us within striking distance, and I tichu’d the final round and got it, giving the men a 520-480 victory.  Great way to end the night, even if it was almost 1am.

GREAT GAMES.  WOOO!  I’m thinking about doing my first video rules and review of Tichu and branching from there.  Check out my games list at http://boardgamegeek.com/collection/user/nkohatsu?own=1&subtype=boardgame&ff=1 to give suggestions of what games you want to see on video!

-Nathan